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//## begin module%1.7%.codegen_version preserve=yes// Read the documentation to learn more about C++ code generator// versioning.//## end module%1.7%.codegen_version//## begin module%42030C2C00B8.cm preserve=no//## end module%42030C2C00B8.cm//## begin module%42030C2C00B8.cp preserve=no// C O P Y R I G H T N O T I C E// This material is confidential to ERG and may not be disclosed in whole// or in part to any third party nor used in any manner whatsoever other// than for the purposes expressly consented to by ERG in writing.//// This material is also copyright and may not be reproduced, stored in a// retrieval system or transmitted in any form or by any means in whole or// in part without the express written consent of ERG.//## end module%42030C2C00B8.cp//## Module: TestScenario%42030C2C00B8; Pseudo Package specification//## Subsystem: MASS::Dev::Tools::TxnTestManager::src%41F5A79001E4//## Source file: Z:\MASS_Dev\Tools\TxnTestManager\src\TestScenario.h#ifndef TestScenario_h#define TestScenario_h 1//## begin module%42030C2C00B8.additionalIncludes preserve=no//## end module%42030C2C00B8.additionalIncludes//## begin module%42030C2C00B8.includes preserve=yes#include <map>#include <vector>//## end module%42030C2C00B8.includesclass Iteration;class TransactionSpecification;class EvaluationContext;class TransactionStream;class DefinedVariable;//## begin module%42030C2C00B8.additionalDeclarations preserve=yes//## end module%42030C2C00B8.additionalDeclarations//## begin TestScenario%42030C2C00B8.preface preserve=yes//## end TestScenario%42030C2C00B8.preface//## Class: TestScenario%42030C2C00B8; private// A test scenario.//## Category: TransactionTestManager::Transaction Generation%4202F8EE0128//## Subsystem: MASS::Dev::Tools::TxnTestManager::src%41F5A79001E4//## Persistence: Transient//## Cardinality/Multiplicity: n//## Uses: <unnamed>%42081A9901FD;TransactionStream { -> F}//## Uses: <unnamed>%421173580036;EvaluationContext { -> F}class TestScenario{//## begin TestScenario%42030C2C00B8.initialDeclarations preserve=yes//## end TestScenario%42030C2C00B8.initialDeclarationspublic://## Constructors (specified)//## Operation: TestScenario%4203231D030E// The only constructor.TestScenario (const int &scenario, // The primary key of the scenario.Iteration& iteration // The iteration for which this object is defined. While we do not accept// ownership over this instance, we do assume its validity for the remainder// of our lifetime.);//## Destructor (generated)virtual ~TestScenario();//## Other Operations (specified)//## Operation: defineVariable%425B47DD004F// Define the given variable and evaluate to it.DefinedVariable& defineVariable (const std::string &variableName // The name of the variable.);//## Operation: generate%420455D80390// Generate the transactions defined for this scenario and evaluate to true, or// to false when any transaction cannot be generated.const bool generate (TransactionStream& stream, // The stream into which to generate.const bool &generateHeaders, // When true, the transaction stream contains transaction header. Otherwise,// the transaction steam does not contain transaction headers.EvaluationContext& evaluationContext // The evaluation context.);//## Operation: getBatchSize%42042C5E0029// Evaluate to the number of transactions contained in a batch.const unsigned & getBatchSize () const;//## Operation: getIteration%420460EA003C// Evaluate to the iteration for which this scenario is defined.const Iteration & getIteration () const;//## Operation: getRepeatCount%42042C5D02F8// Evaluate to the number of times that this scenario is played into the// transaction stream.const unsigned & getRepeatCount () const;//## Operation: getScenarioName%42084D3A0270// Get the scenario name.const std::string & getScenarioName () const;//## Operation: getScenarioNumber%4203252300A6// Evaluate to the scenario number of this instance.const int & getScenarioNumber () const;//## Operation: getTransactionCount%420890BF03BE// Evaluate to the number of transactions in this scenario multiplied by the// repeat count.const unsigned getTransactionCount () const;//## Operation: getTransactionSpecification%420328E00043// Evaluate to the given transaction. When the transaction doesn't already// exist, create it.TransactionSpecification& getTransactionSpecification (const int &transaction, // The identity of the transaction.const std::string &payloadStructureName // The name of the structure that describes the payload of this transaction.);//## Operation: getVariable%425B47F50012// Evaluate to the given variable.DefinedVariable& getVariable (const std::string &variableName // The name of the variable.);//## Operation: isVariable%425B4B6A01C1// Evaluate to true when the given symbol is a variable, otherwise evaluate to// false.const bool isVariable (const std::string &symbol // The symbol.) const;//## Operation: setBatchSize%42042CF100D5// Set the batch size and evaluate to the resulting value.const unsigned & setBatchSize (const unsigned &value // The value.);//## Operation: setRepeatCount%42042CF100E5// Set the repeat count and evaluate to the resulting value.const unsigned & setRepeatCount (const unsigned &value // The value.);//## Operation: setScenarioName%42084D300222// Set the scenario name, and evaluate to it.std::string & setScenarioName (const std::string &value // The scenario name.);// Additional Public Declarations//## begin TestScenario%42030C2C00B8.public preserve=yes//## end TestScenario%42030C2C00B8.publicprotected:// Additional Protected Declarations//## begin TestScenario%42030C2C00B8.protected preserve=yes//## end TestScenario%42030C2C00B8.protectedprivate://## Constructors (generated)TestScenario();TestScenario(const TestScenario &right);//## Assignment Operation (generated)TestScenario & operator=(const TestScenario &right);//## Other Operations (specified)//## Operation: buildBatchName%4208537A00B6// Build a batch name from the given scenario name and evaluate to it.std::string & buildBatchName (std::string &batchName, // The value to which this method evaluates.const std::string &scenarioName // The scenario name.);// Data Members for Class Attributes//## Attribute: batchSize%42042D510058// The number of transactions in a batch.//## begin TestScenario::batchSize%42042D510058.attr preserve=no private: unsigned {VA} 0unsigned m_batchSize;//## end TestScenario::batchSize%42042D510058.attr//## Attribute: repeatCount%42042D6D0029// The number of times that this scenario is played into the transaction stream.//## begin TestScenario::repeatCount%42042D6D0029.attr preserve=no private: unsigned {VA} 0unsigned m_repeatCount;//## end TestScenario::repeatCount%42042D6D0029.attr//## Attribute: scenario%4203255B026B// The transaction specification number of this transaction.//## begin TestScenario::scenario%4203255B026B.attr preserve=no private: int {VAC}const int m_scenario;//## end TestScenario::scenario%4203255B026B.attr//## Attribute: scenarioName%42084D0601B5// The name of this scenario.//## begin TestScenario::scenarioName%42084D0601B5.attr preserve=no private: std::string {VA}std::string m_scenarioName;//## end TestScenario::scenarioName%42084D0601B5.attr// Data Members for Associations//## Association: TransactionTestManager::Transaction Generation::<unnamed>%42030C7F020F//## Role: TestScenario::transaction%42030C7F0396// The collection of transactions of this scenario.//## Qualifier: transaction%42030C89001B; int// The primary key of the transaction.//## begin TestScenario::transaction%42030C7F0396.role preserve=no private: TransactionSpecification {1 -> 1RFHgAN}std::map<int, TransactionSpecification *> m_transaction;//## end TestScenario::transaction%42030C7F0396.role//## Association: TransactionTestManager::Transaction Generation::<unnamed>%42044D9F011B//## Role: TestScenario::iteration%42044DA00060// The iteration for which this object is defined. While we do not accept// ownership over this instance, we do assume its validity for the remainder of// our lifetime.//## begin TestScenario::iteration%42044DA00060.role preserve=no private: Iteration {1 -> 1RFHAN}Iteration *m_iteration;//## end TestScenario::iteration%42044DA00060.role//## Association: TransactionTestManager::Transaction Generation::<unnamed>%42071055018B//## Role: TestScenario::orderedTransactionCollection%4207105502F2// The collection of transactions in generation order.//## begin TestScenario::orderedTransactionCollection%4207105502F2.role preserve=no private: TransactionSpecification {1 -> *RFHAN}std::vector< TransactionSpecification * > m_orderedTransactionCollection;//## end TestScenario::orderedTransactionCollection%4207105502F2.role//## Association: TransactionTestManager::Symbol Table::<unnamed>%425B3A290039//## Role: TestScenario::variable%425B3A29023D// The collection of variables defined for this scneario.//## Qualifier: variableName%425B3A580384; std::string// The name of the variable.//## begin TestScenario::variable%425B3A29023D.role preserve=no private: DefinedVariable {1 -> 1RFHgAN}std::map<std::string, DefinedVariable *> m_variable;//## end TestScenario::variable%425B3A29023D.role// Additional Private Declarations//## begin TestScenario%42030C2C00B8.private preserve=yes//## end TestScenario%42030C2C00B8.privateprivate: //## implementation// Additional Implementation Declarations//## begin TestScenario%42030C2C00B8.implementation preserve=yes//## end TestScenario%42030C2C00B8.implementation};//## begin TestScenario%42030C2C00B8.postscript preserve=yes//## end TestScenario%42030C2C00B8.postscript// Class TestScenario//## begin module%42030C2C00B8.epilog preserve=yes//## end module%42030C2C00B8.epilog#endif