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# Copyright (C) 1998-2004 ERG Limited, All rights reserved
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# Copyright (c) VIX TECHNOLOGY (AUST) LTD
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#
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#
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# Module name   : build.pl
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# Module name   : build.pl
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# Module type   : Makefile system
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# Module type   : Makefile system
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# Environment(s): n/a
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# Environment(s): JATS
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#
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#
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# Description:    build.pl Template
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# Description:    build.pl Template
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#.........................................................................#
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#.........................................................................#
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#..     Build system
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#..     Build system
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$BUILDLIB_PL    = "$ENV{ GBE_TOOLS }/buildlib.pl";
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$BUILDLIB_PL    = "$ENV{ GBE_TOOLS }/buildlib.pl";
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require         "$BUILDLIB_PL";
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require         "$BUILDLIB_PL";
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require         "$MAKELIB_PL";
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require         "$MAKELIB_PL";
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#..     Toolset configuration
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#
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#..     Product configuration
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#..     Product configuration
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#
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#
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BuildAlias      ( 'WINCE',  'WCEPSPC_emu', 'WCEPSPC_arm' ); # All the WinCE Targets
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BuildAlias      ( 'WINCE',  'WCEPSPC_emu', 'WCEPSPC_arm' ); # All the WinCE Targets
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BuildAlias      ( 'MOS',    'MOS68K', 'MOSCF' );            # All the MOS Platforms
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BuildAlias      ( 'MOS',    'MOS68K', 'MOSCF' );            # All the MOS Platforms
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BuildAlias      ( 'WIN',    'WINCE',  'WIN32' );            # All the WIN Targets
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BuildAlias      ( 'WIN',    'WINCE',  'WIN32' );            # All the WIN Targets
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BuildAlias      ( 'WINCE',  'WCEPSPC_emu', 'WCEPSPC_arm' ); # All the WinCE Targets
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BuildAlias      ( 'WINCE',  'WCEPSPC_emu', 'WCEPSPC_arm' ); # All the WinCE Targets
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BuildAlias      ( 'WIN',    'WINCE', 'WIN32' );             # All the WIN Targets
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BuildAlias      ( 'WIN',    'WINCE', 'WIN32' );             # All the WIN Targets
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BuildName       ( 'BUILDNAME xx.xx.xx xx' );
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BuildName       ( 'BUILDNAME xx.xx.xx xx' );
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BuildSnapshot   ();
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BuildAccessPerms();
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BuildInterface  ( 'local' );
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BuildInterface  ( 'local' );
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BuildInterface  ( 'interface' );
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BuildInterface  ( 'interface' );
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#..     External Packages
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#..     External Packages
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#       Use LinkpkgArchive or BuildPkgArchive
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#       Use LinkpkgArchive or BuildPkgArchive