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//## begin module%420310A60071.includes preserve=yes
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//## begin module%420310A60071.includes preserve=yes
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//## end module%420310A60071.includes
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//## end module%420310A60071.includes
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namespace XMLSchema {
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class IXmlSchemaWrapperFactory;
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class IXmlSchemaWrapperSchema;
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} // namespace XMLSchema
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class EvaluationContext;
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class EvaluationContext;
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class TransactionStream;
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class TransactionStream;
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class TestScenario;
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class TestScenario;
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namespace XMLSchema {
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class IXmlSchemaWrapperSchema;
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class IXmlSchemaWrapperFactory;
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} // namespace XMLSchema
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//## begin module%420310A60071.additionalDeclarations preserve=yes
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//## begin module%420310A60071.additionalDeclarations preserve=yes
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#include <map>
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#include <map>
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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    //## Destructor (generated)
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    //## Destructor (generated)
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      virtual ~Iteration();
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      virtual ~Iteration();
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    //## Other Operations (specified)
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    //## Other Operations (specified)
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      //## Operation: findTestScenario%428D756A034D
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      //	Evaluate to the given test scenario.  When the test scenario doesn't exist,
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      //	raise an exception.
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      TestScenario& findTestScenario (const int &scenario	// The identity of the test scenario.
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      );
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      //## Operation: generate%42045A4D0198
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      //## Operation: generate%42045A4D0198
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      //	Generate the transactions for the scenarios defined for this iteration and
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      //	Generate the transactions for the scenarios defined for this iteration and
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      //	evaluate to true, or to false when any transaction cannot be generated.
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      //	evaluate to true, or to false when any transaction cannot be generated.
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      const bool generate (TransactionStream& stream, 	// The stream into which to generate.
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      const bool generate (TransactionStream& stream, 	// The stream into which to generate.
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      const bool &generateHeaders, 	// When true, the transaction stream contains transaction header.  Otherwise,
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      const bool &generateHeaders, 	// When true, the transaction stream contains transaction header.  Otherwise,