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Rev 219 Rev 229
Line 84... Line 84...
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    connect(ui->category , SIGNAL(currentIndexChanged(int)), this, SLOT(updateCategory()));
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    connect(ui->category , SIGNAL(currentIndexChanged(int)), this, SLOT(updateCategory()));
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    connect(ui->members , SIGNAL(cellChanged(int,int)), this, SLOT(changed()));
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    connect(ui->members , SIGNAL(cellChanged(int,int)), this, SLOT(changed()));
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    connect(ui->disqualified , SIGNAL(clicked(bool)), this, SLOT(changed()));
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    connect(ui->disqualified , SIGNAL(clicked(bool)), this, SLOT(changed()));
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    connect(ui->nonEquestrian , SIGNAL(clicked(bool)), this, SLOT(changed()));
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    connect(ui->nonEquestrian , SIGNAL(clicked(bool)), this, SLOT(changed()));
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    connect(ui->disabled , SIGNAL(clicked(bool)), this, SLOT(changed()));
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    connect(ui->disabled , SIGNAL(clicked(bool)), this, SLOT(changed()));
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    connect(ui->VetCheck , SIGNAL(clicked(bool)), this, SLOT(changed()));
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    updateChanged(false);
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    updateChanged(false);
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    populating = false;
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    populating = false;
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    populate(config.min_team);
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    populate(config.min_team);
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}
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}
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    //TODO: Link update of combo box to the abreviation display
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    //TODO: Link update of combo box to the abreviation display
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    ui->disqualified->setCheckState(team_buf.flags.disqualified ? Qt::Checked : Qt::Unchecked);
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    ui->disqualified->setCheckState(team_buf.flags.disqualified ? Qt::Checked : Qt::Unchecked);
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    ui->nonEquestrian->setCheckState(team_buf.flags.non_equestrian ? Qt::Checked : Qt::Unchecked);
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    ui->nonEquestrian->setCheckState(team_buf.flags.non_equestrian ? Qt::Checked : Qt::Unchecked);
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    ui->disabled->setCheckState( !team_buf.flags.valid ? Qt::Checked : Qt::Unchecked);
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    ui->disabled->setCheckState( !team_buf.flags.valid ? Qt::Checked : Qt::Unchecked);
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    ui->VetCheck->setCheckState( team_buf.flags.vet_check ? Qt::Checked : Qt::Unchecked);
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    /*
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    /*
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    ** Team Member data
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    ** Team Member data
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    **       Name
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    **       Name
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    **      Sex
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    **      Sex
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    team_buf.teamclass = ui->category->currentIndex() + 1;
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    team_buf.teamclass = ui->category->currentIndex() + 1;
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    team_buf.flags.disqualified =  ( ui->disqualified->checkState () == Qt::Checked);
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    team_buf.flags.disqualified =  ( ui->disqualified->checkState () == Qt::Checked);
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    team_buf.flags.non_equestrian =  ( ui->nonEquestrian->checkState () == Qt::Checked);
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    team_buf.flags.non_equestrian =  ( ui->nonEquestrian->checkState () == Qt::Checked);
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    team_buf.flags.valid =  ( ui->disabled->checkState () != Qt::Checked);
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    team_buf.flags.valid =  ( ui->disabled->checkState () != Qt::Checked);
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    team_buf.flags.vet_check =  ( ui->VetCheck->checkState () == Qt::Checked);
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    /*
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    /*
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    ** Extract Team Member Data
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    ** Extract Team Member Data
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    */
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    */
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    for ( int ii = 0; ii < config.num_legs; ii ++)
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    for ( int ii = 0; ii < config.num_legs; ii ++)