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kivins |
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//---------------------------------------------------------------------------
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#ifndef UdTransferThreadH
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#define UdTransferThreadH
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//---------------------------------------------------------------------------
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#include <Classes.hpp>
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#include <vector>
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#include "UdTransferManager.h"
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class DeviceSimulatorThread;
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class IDeviceFactory;
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//---------------------------------------------------------------------------
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class UdTransferThread : public TThread
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{
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typedef struct tagTHREADNAME_INFO
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{
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DWORD dwType; // must be 0x1000
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LPCSTR szName; // pointer to name (in user addr space)
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DWORD dwThreadID; // thread ID (-1=caller thread)
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DWORD dwFlags; // reserved for future use, must be zero
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} THREADNAME_INFO;
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public:
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__fastcall UdTransferThread( const UdTransferTask & task,
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UdTransferManager * manager,
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IDeviceFactory * deviceFactory );
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bool __fastcall IsRunning() { return m_running; }
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void __fastcall StopTransfer() { m_running = false; }
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void __fastcall GetTransferStatistics( UdTransferStatistics & stats );
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protected:
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void __fastcall Execute();
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private:
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void SetName();
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bool InitialiseTask();
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bool ConnectDeviceSimulators();
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void RampTransferBatch();
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bool TransferNextBatch();
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void CheckDeviceSimulatorThreads();
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bool TransferUdFile( const AnsiString & filename );
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int GetBatchSize();
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private:
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bool m_running;
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bool m_error;
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bool m_renameSent;
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bool m_ignoreSent;
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bool m_simulators;
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int m_lastDevice;
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int m_maxDevices;
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int m_deviceId;
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int m_connectTimeout;
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AnsiString m_deviceType;
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struct Ramp
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{
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bool running;
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int batchSize;
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int count;
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} m_ramp;
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UdTransferManager * m_manager;
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UdTransferTask m_task;
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UdTransferStatistics m_stats;
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IDeviceFactory * m_deviceFactory;
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std::vector<DeviceSimulatorThread *> m_devices;
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};
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//---------------------------------------------------------------------------
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#endif
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