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//---------------------------------------------------------------------------
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#ifndef DeviceSimulatorThreadH
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#define DeviceSimulatorThreadH
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//---------------------------------------------------------------------------
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#include <Classes.hpp>
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#define DEVSIM_OBSERVER 1
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#include "IDevice.h"
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#include <vector>
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class IDeviceFactory;
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//---------------------------------------------------------------------------
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class DeviceSimulatorThread : public TThread, public IDeviceListener
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{
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typedef struct tagTHREADNAME_INFO
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{
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DWORD dwType; // must be 0x1000
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LPCSTR szName; // pointer to name (in user addr space)
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DWORD dwThreadID; // thread ID (-1=caller thread)
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DWORD dwFlags; // reserved for future use, must be zero
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} THREADNAME_INFO;
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private:
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void SetName();
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void Reconnect();
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bool TransferUdFiles();
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protected:
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void __fastcall Execute();
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public:
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__fastcall DeviceSimulatorThread( IDevice * device,
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IDeviceFactory * factory,
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const AnsiString & hostname );
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void __fastcall UploadUDFile( const AnsiString & filename );
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const bool __fastcall IsRunning() { return m_running; }
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const bool __fastcall IsConnected() { return (IsRunning() && m_device->isConnected()); }
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void __fastcall Stop();
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const AnsiString __fastcall GetErrorMessage() { return m_error; }
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// IDeviceListener interface
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virtual void DS_STDCALL onEvent( const unsigned short type,
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const char * msg,
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const unsigned char status );
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virtual void DS_STDCALL detach();
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private:
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IDevice * m_device;
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IDeviceFactory * m_factory;
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AnsiString m_address;
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bool m_running;
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AnsiString m_error;
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HANDLE m_semaphore;
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std::vector< AnsiString > m_udFiles;
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};
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//---------------------------------------------------------------------------
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#endif
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