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#include "qmdialogchangeteamnumber.h"
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#include "ui_qmdialogchangeteamnumber.h"
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#include "mainwindow.h"
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#include <QPushButton>>
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QmDialogChangeTeamNumber::QmDialogChangeTeamNumber(const QString &title, QWidget *parent) :
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QDialog(parent),
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ui(new Ui::QmDialogChangeTeamNumber)
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{
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ui->setupUi(this);
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this->setWindowTitle(title);
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ui->sourceTeam->setMinimum(config.min_team);
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ui->sourceTeam->setMaximum(config.max_team);
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ui->sourceTeam->setValue(0);
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sourceTeam = 0;
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ui->targetTeam->setMinimum(config.min_team);
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ui->targetTeam->setMaximum(config.max_team);
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ui->targetTeam->setValue(0);
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targetTeam = 0;
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checkValidOpr();
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// Connect up the signals
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connect(ui->sourceTeam, SIGNAL(valueChanged(int)), this, SLOT(updateSourceName(int)) );
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connect(ui->targetTeam, SIGNAL(valueChanged(int)), this, SLOT(updateTargetName(int)) );
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}
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QmDialogChangeTeamNumber::~QmDialogChangeTeamNumber()
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{
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delete ui;
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}
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bool QmDialogChangeTeamNumber::checkValidOpr(void)
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{
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bool valid = true;
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// Ensure that the user has entered something
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//
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if ( sourceTeam == 0 || targetTeam == 0 )
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{
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valid = false;
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}
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// Can't move or copy to myself
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//
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if ( ui->sourceTeam->value() == ui->targetTeam->value() )
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{
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valid = false;
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}
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ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(valid);
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return (valid);
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}
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void QmDialogChangeTeamNumber::updateSourceName(int team)
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{
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sourceTeam = team;
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g_record( team, &team_buf_source );
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ui->sourceName->setText( team_buf_source.name );
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checkValidOpr();
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}
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void QmDialogChangeTeamNumber::updateTargetName(int team)
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{
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targetTeam = team;
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g_record( team, &team_buf_target );
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ui->targetName->setText( team_buf_target.name );
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checkValidOpr();
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}
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void QmDialogChangeTeamNumber::accept ()
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{
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//qDebug("QmDialogChangeTeamNumber::accept");
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//
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// Should not get here, but just in case
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//
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if (!checkValidOpr())
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{
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return;
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}
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//
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// Get team records
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//
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g_record( ui->sourceTeam->value(), &team_buf_source );
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// Swap Records
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if (ui->swapMode->isChecked())
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{
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g_record( ui->targetTeam->value(), &team_buf_target );
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put_team_record(ui->targetTeam->value(), &team_buf_source );
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put_team_record(ui->sourceTeam->value(), &team_buf_target );
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//qDebug("QmDialogChangeTeamNumber:: Swap Team:%d <-> %d", ui->sourceTeam->value(), ui->targetTeam->value());
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MainWindow::showMessage(QString("Swap teams %1 <-> %2").arg(ui->sourceTeam->value()).arg(ui->targetTeam->value()));
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}
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else
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{
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put_team_record(ui->targetTeam->value(), &team_buf_source );
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//qDebug("QmDialogChangeTeamNumber:: Copy Team:%d -> %d", ui->sourceTeam->value(), ui->targetTeam->value());
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if (ui->eraseSource->isChecked())
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{
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clr_team( ui->sourceTeam->value(), &team_buf_target );
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put_team_record(ui->sourceTeam->value(), &team_buf_target );
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//qDebug("QmDialogChangeTeamNumber:: Erase Team:%d", ui->sourceTeam->value());
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MainWindow::showMessage(QString("Move team %1 -> %2").arg(ui->sourceTeam->value()).arg(ui->targetTeam->value()));
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}
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else
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{
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MainWindow::showMessage(QString("Duplicate team %1 -> %2").arg(ui->sourceTeam->value()).arg(ui->targetTeam->value()));
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}
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}
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// All the work has been done
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// Back to the user - calling the parents function will close the dialog
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//
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QDialog::accept();
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}
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