############################################################################### # File: TOOLSET/VS2015.DEF # Contents: Visual Studio .NET 2015 C/C++ defines for 32 Bit compilation ############################################################################### toolset = vcwin.net2015 o = obj s = asm a = lib exe = .exe .SUFFIXES: .asm # # Setup the basic .NET environment paths # This is taken from "C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Tools\VsDevCmd.bat" # # Cannot use vsvars.bat data imported from the environment as it # will conflict with other versions of MS # # The following are the default installed locations # Currently assume default installation of Visual Studio 2015 # PROGRAMFILES ?= C:/Program Files WINDIR ?= C:/WINDOWS CommandPromptType := Native Platform := X86 UCRTVersion := 10.0.10240.0 VisualStudioVersion := 14.0 WindowsSDKLibVersion:= winv6.3 VSINSTALLDIR ?= $(PROGRAMFILES)/Microsoft Visual Studio $(VisualStudioVersion) VCINSTALLDIR ?= $(VSINSTALLDIR)/VC FrameworkVersion ?= v4.0.30319 FrameworkVersion32 ?= $(FrameworkVersion) FrameworkDir32 ?= $(WINDIR)/Microsoft.NET/Framework FrameworkDir ?= $(FrameworkDir32) UniversalCRTSdkDir ?= $(PROGRAMFILES)/Windows Kits/10 WindowsSdkDir ?= $(PROGRAMFILES)/Windows Kits/8.1 NETFXSDKDir ?= $(PROGRAMFILES)/Windows Kits/NETFXSDK/4.6.1 CheckWindowsSdkDir ?= $(WindowsSdkDir)/include/winrt DevEnvDir := $(VSINSTALLDIR)/Common7/IDE MSVCDir := $(VCINSTALLDIR)/VC WindowsSDK_ExecutablePath_x86 := $(PROGRAMFILES)/Microsoft SDKs/Windows/v10.0A/bin/NETFX 4.6.1 Tools WindowsSDK_ExecutablePath_x64 := $(WindowsSDK_ExecutablePath_x86)/x64 WindowsSDK_ExecutablePath_x86 := $(subst \,/,$(patsubst %\,%,$(WindowsSDK_ExecutablePath_x86))) WindowsSDK_ExecutablePath_x64 := $(subst \,/,$(patsubst %\,%,$(WindowsSDK_ExecutablePath_x64))) export WindowsSDK_ExecutablePath_x86 WindowsSDK_ExecutablePath_x64 # Clean up directory paths and remove trailing backslash VSINSTALLDIR := $(subst \,/,$(patsubst %\,%,$(VSINSTALLDIR))) VCINSTALLDIR := $(subst \,/,$(patsubst %\,%,$(VCINSTALLDIR))) UniversalCRTSdkDir := $(subst \,/,$(patsubst %\,%,$(UniversalCRTSdkDir))) FrameworkDir := $(subst \,/,$(patsubst %\,%,$(FrameworkDir))) FrameworkDir32 := $(subst \,/,$(patsubst %\,%,$(FrameworkDir32))) WindowsSdkDir := $(subst \,/,$(patsubst %\,%,$(WindowsSdkDir))) NETFXSDKDir := $(subst \,/,$(patsubst %\,%,$(NETFXSDKDir))) CheckWindowsSdkDir := $(subst \,/,$(patsubst %\,%,$(CheckWindowsSdkDir))) DevEnvDir := $(subst \,/,$(patsubst %\,%,$(DevEnvDir))) MSVCDir := $(subst \,/,$(patsubst %\,%,$(MSVCDir))) # Check for required update installed GBE_VS2015_ENVVER ?= HKCU/SOFTWARE/Microsoft/VisualStudio/14.0_Config/SplashInfo/EnvVersion GBE_VS2015_ENVVAL3 ?= 14.0.25431.01 Update 3 GBE_VS2015_ENVVAL4 ?= 14.0.25431.01 Update 3 # Verify environment variable requirements .PHONY: visualc visualc: ifndef GBE_NOTOOLSTEST $(AA_PRE)$(echo) '[Toolset VS2015 X32 - .NET 4.0]'; \ if [ ! -d "$(VSINSTALLDIR)" ]; then echo "Directory VSINSTALLDIR does not exist: $(VSINSTALLDIR)"; exit 2; fi; \ if [ ! -d "$(VCINSTALLDIR)" ]; then echo "Directory VCINSTALLDIR does not exist: $(VCINSTALLDIR)"; exit 2; fi; \ if [ ! -d "$(FrameworkDir)" ]; then echo "Directory FrameworkDir does not exist: $(FrameworkDir)"; exit 2; fi; \ if [ ! -d "$(FrameworkDir)/$(FrameworkVersion)" ]; then echo "Directory FrameworkVersion does not exist: $(FrameworkVersion)"; exit 2; fi; \ if [ ! -d "$(WindowsSdkDir)" ]; then echo "Directory WindowsSdkDir does not exist: $(WindowsSdkDir)"; exit 2; fi ; \ if [ ! -d "$(CheckWindowsSdkDir)" ]; then echo "Directory Check WindowsSdkDir does not exist: $(CheckWindowsSdkDir)"; exit 2; fi ; \ checkReg "-key:$(GBE_VS2015_ENVVER)" "-value:$(GBE_VS2015_ENVVAL3)" && update3=1 ;\ checkReg "-key:$(GBE_VS2015_ENVVER)" "-value:$(GBE_VS2015_ENVVAL4)" && update4=1 ;\ if [ "$${update3}$${update4}" ]; then true; else echo "VS2015 Update 3 installed"; exit 2; fi; endif VISUALC := $(subst \,/,$(strip $(MSVCDir))) visualc := $(subst $(space),$(spacealt),$(subst \,/,$(strip $(MSVCDir)))) # # Setup PATH, VC_LIB and INCLUDE for the SDK # NET_PATH:=$(DevEnvDir)/CommonExtensions/Microsoft/TestWindow NET_PATH:=$(NET_PATH);$(PROGRAMFILES)/MSBuild/$(VisualStudioVersion)/bin NET_PATH:=$(NET_PATH);$(DevEnvDir)/ NET_PATH:=$(NET_PATH);$(VCINSTALLDIR)/BIN NET_PATH:=$(NET_PATH);$(VSINSTALLDIR)/Common7/Tools NET_PATH:=$(NET_PATH);$(FrameworkDir)/$(FrameworkVersion) NET_PATH:=$(NET_PATH);$(VCINSTALLDIR)/VCPackages NET_PATH:=$(NET_PATH);$(PROGRAMFILES)/HTML Help Workshop NET_PATH:=$(NET_PATH);$(VSINSTALLDIR)/Team Tools/Performance Tools NET_PATH:=$(NET_PATH);$(WindowsSdkDir)/bin/x86 NET_PATH:=$(NET_PATH);$(WindowsSDK_ExecutablePath_x86)/ NET_PATH:= $(subst \,/,$(strip $(NET_PATH))) ifeq "$(findstring $(NET_PATH),$(PATH))" "" PATH := $(NET_PATH);$(PATH) endif Path := $(PATH) export PATH INCLUDE:=$(VCINSTALLDIR)/INCLUDE INCLUDE:=$(INCLUDE);$(VCINSTALLDIR)/ATLMFC/INCLUDE INCLUDE:=$(INCLUDE);$(UniversalCRTSdkDir)/include/$(UCRTVersion)/ucrt INCLUDE:=$(INCLUDE);$(NETFXSDKDir)/include/um INCLUDE:=$(INCLUDE);$(WindowsSdkDir)/include/shared INCLUDE:=$(INCLUDE);$(WindowsSdkDir)/include/um INCLUDE:=$(INCLUDE);$(WindowsSdkDir)/include/winrt export INCLUDE LIB := export LIB VC_LIB:=$(VCINSTALLDIR)/LIB VC_LIB:=$(VC_LIB);$(VCINSTALLDIR)/ATLMFC/LIB VC_LIB:=$(VC_LIB);$(UniversalCRTSdkDir)/lib/$(UCRTVersion)/ucrt/x86 VC_LIB:=$(VC_LIB);$(NETFXSDKDir)/lib/um/x86 VC_LIB:=$(VC_LIB);$(WindowsSdkDir)/lib/$(WindowsSDKLibVersion)/um/x86 # Don't know if this needs to be used at all # Derived from LIBPATH LIBPATH:=$(FrameworkDir)/$(FrameworkVersion) LIBPATH:=$(LIBPATH);$(VCINSTALLDIR)/LIB LIBPATH:=$(LIBPATH);$(VCINSTALLDIR)/ATLMFC/LIB LIBPATH:=$(LIBPATH);$(WindowsLibPath) LIBPATH:=$(LIBPATH);/Microsoft.VCLibs/$(VisualStudioVersion)/References/CommonConfiguration/neutral export LIBPATH # rpcgen configuration # RPCGEN_CPP := cl RPCGEN_CFLAGS := -EP export RPCGEN_CPP RPCGEN_CFLAGS #